Dispite being reasonably dated at this point and fairly difficult to understand at times, DolphinVR is a great example of emulation and VR support going hand in hand. The games that really shine in my opinion from what I’ve tried is The Legend Of Zelda: Wind Waker, Metroid Prime, F-Zero GX and Super Smash Bros Melee.
It’s compatible with Gamecube games, Wii games, and various Virtual Console titles. Word of warning however, all sorts of graphical glitches can occur even on supported games. You’re going to have to optimize most of these games individually, and it will be tedious. The creator of the emulator doesn’t update DolphinVR much, if at all so your main hope is to find other users who’ve dabbled in playing the games you’re interested in to find out optimal per game settings. The DolphinVR mantra is certainly trial and error, but for me it was definitely worth it just to inhabit the worlds of my youth. Sometimes it’s fun to throw a random Gamecube game at it from time to time just to see if it’s compatible or not. Even if it seems like it’s not, I tend to take some time to troubleshoot the graphical settings until I can determine whether or not the game is a bust for the time being. For instance, I got Beyblade V-Force running at one point and it was surprisingly immersive. Here’s the footage of that if you’re interested in getting a glimpse for yourself.
I also tried out some Virtual Console titles which enabled me to play Super Mario 64 and Starfox 64 in VR as well. It was a blast, although Super Mario 64 has a flickering sky bug so you’ll either have to install a texture pack or use OpenGL’s Free Look plugin in order to move the camera so that the clouds don’t cause any discomfort.
Either way, it’s up to you but I highly recommend trying out one of the games listed above in DolphinVR if you have an Oculus or a Vive. You can download the latest version of it by clicking on the link below as it will redirect you the site.
Thanks for reading, and stay tuned for more updates!