Grim Fandango: Remastered PS4 (First Impressions)

PlayStation-Store-January-Sale-2018

If you’re in the EU region and own a PS4, the January Sale is on and it is enormous. My wallet trembles before all these deals. Since it’s not even January yet, I thought I’d start off easy and bought Grim Fandango: Remastered for roughly $1. Can’t go wrong there, right?

GF_THUMB-1417894803540_270h

I’ve been wanting to try this game out for a while after seeing it all over the place during most major sales, and my initial impression of the game is that it’s definitely a gem.

Developed by Lucasarts and primarily Tim Schafer (think Tales Of Monkey Island, Psychonauts, Brutal Legend etc) is a game originally released in 1998 that’s very charming and witty as well as nail-bitingly hard in certain aspects. That being said, it only makes the sense of accomplishment that much sweeter once you figure out a solution to one of the games many puzzles. The gameplay is quite similar to that of a point and click adventure, finding random items scattered all over the world and trying to figure out how to use them to progress in the story. Certain puzzles are definitely cryptic, and you really have to approach it with an old-school adventure game sense if you wish to make progress. There are definitely hints, but more often than not they aren’t spoon-fed to you so you really have to pay attention to the dialog.

ss_94c4a6ae4fcd2a1d44b767821b6378d7ad2e0516.1920x1080

 

You play as Manny, a character who wasn’t exactly a good samaritan while living so now he’s stuck in limbo with a dead-end job which has him scouting for potential clients that have also passed away and offer them various care packages to lead them onto the afterlife in varying degrees of comfort depending on their budget and how they were as a person when they were alive.

The game has numerous options to tinker with, and you can change between the old-school look and the remastered visuals on-the-fly. It’s quite interesting to see the contrast in certain areas. There’s also an optional developer’s commentary, which I find to be a great addition and something I wish more devs would add to their games.  The base game used tank controls which are also optional (There’s a trophy for beating the game using these) but something worth keeping in mind is that the game doesn’t save automatically, so it’s generally a good idea to save every once in a while so you don’t forget.

The game is in 4:3 and hasn’t been converted to 16:9 (widescreen) for the remaster. This isn’t a deal-breaker for me by any means, but something you might want to know. The game has many varying settings, such as 4:3 with borders or a pseudo 16:9 which is where the screen has been pretty much stretched horizontally to give the illusion of wide-screen. Personally, I stuck with the borders but it all comes down to personal preference.

Overall, I think this was a well-made adaptation of a classic game and I think it deserves all the acclaim it gets. If you have a PS4 and haven’t played Grim Fandango at this point, consider buying it now while the January Sale is on. Or if you’re a PC user, check out the Winter Sale on Steam.

 

 

 

 

Short Write-Up About The Game Year Of 2017

As the year is nearing its close, I’d like to list the main reason I felt 2017 was such a great year for gaming along with a list of general games I felt really set the bar high. Enjoy this short write-up.

bundle_color_console

First off, the introduction of the Nintendo Switch. With such a strong line-up of games this year, it’s hard to believe that it hasn’t even been a year since this console was released. With titles such as Zelda: Breath Of The Wild, Super Mario Odyssey, Skyrim, DOOM, LA Noire, Splatoon 2 and ARMS all in the same year it’s evident Nintendo isn’t playing around this time around after the poor reception of the Wii U.

Add to the fact that the Virtual Console hasn’t even been introduced yet, Metroid Prime 4 is geared up for a 2018 release along with a potential release of a mainline Pokemon game as well and you’ve already got an exciting next year for Nintendo fans. Personally I’m holding out a Smash Bros 4 and Super Mario Maker port. Also, I need Gamecube VC in my life.

To be honest however, I feel as though there have been great game releases all around the board. We’ve got Cuphead, Steins;Gate 0, Sonic Mania, Okami HD, Horizon: Zero Dawn, Nier: Automata, The Crash N-Sane Trilogy, Resident Evil 7, Persona 5, Assassin’s Creed Origins, A Hat In Time and Yooka-Laylee (sue me)

Even now I’m certain I’m forgetting a numerous amount of quality titles, but it’s just been too much for me to process. My backlog is becoming sentient at this point. That being said, I hope 2018 mellows out a bit, or else I might end up putting myself into debt.

Either way, Happy Holidays to everyone!